public class AnimationRotate extends AnimationGO
限定符和类型 | 方法和说明 |
---|---|
Point3D |
getEndAngle()
获取旋转动画的结束旋转角度
|
AnimationDefine.RotateDirection |
GetRotateDirection()
获取旋转动画的旋转方向
|
Point3D |
getStartAngle()
获取旋转动画的开始旋转角度
|
void |
setEndAngle(Point3D endangle)
设置旋转动画的结束旋转角度
|
void |
setRotateDirection(AnimationDefine.RotateDirection rotatedirection)
设置旋转动画的旋转方向
|
void |
setStartAngle(Point3D startangle)
设置旋转动画的开始旋转角度
|
dispose, getAnimationType, getComplete, getControlName, getDuration, getGeometryID, getGeometryUuID, getLayerName, getName, getStartTime, setCaption, setDuration, setGeometry, setGeometry2D, setGeometry3D, setName, setStartTime
public void setRotateDirection(AnimationDefine.RotateDirection rotatedirection)
rotatedirection
- 旋转方向public AnimationDefine.RotateDirection GetRotateDirection()
public void setStartAngle(Point3D startangle)
startangle
- 开始旋转角度public Point3D getStartAngle()
public void setEndAngle(Point3D endangle)
endangle
- 动画的结束旋转角度public Point3D getEndAngle()
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