public static class SceneControl.Cursors extends Object
该类的静态方法会在第一次返回相应的方法时初始化,初始化函数先在定制的目录(即Bin\Mapping\Cursors)下查找所需要的光标文件,如果相应的文件不存在,则从资源中初始化。
限定符和类型 | 方法和说明 |
---|---|
static Cursor |
getArrow()
返回三维场景窗口中普通箭头光标。
|
static Cursor |
getBusy()
返回三维场景窗口忙时的默认光标。
|
static Cursor |
getHand() |
static Cursor |
getHold()
返回在三维场景窗口中拖动三维地图场景(
Scene )对象时的光标。 |
static Cursor |
getHSplit() |
static Cursor |
getIntervisibility() |
static Cursor |
getMeasureAltitude()
返回在三维场景窗口中量算高度时的光标。
|
static Cursor |
getMeasureArea()
返回在三维场景窗口中量算面积时的光标。
|
static Cursor |
getMeasureDistance()
返回在三维场景窗口中量算距离时的光标。
|
static Cursor |
getMove()
返回三维场景窗口中的移动对象时的光标。
|
static Cursor |
getNortheastSouthwest()
返回三维场景窗口中编辑时东北西南锚点的光标。
|
static Cursor |
getNorthSouth()
返回三维场景窗口中的编辑时南北锚点的光标。
|
static Cursor |
getNorthwestSoutheast()
返回地图窗口中编辑时西北东南锚点的光标。
|
static Cursor |
getPan()
返回三维场景窗口中平移地图时的光标。
|
static Cursor |
getRotation()
返回三维场景窗口中的旋转对象时的光标。
|
static Cursor |
getSelect()
返回三维场景窗口中选择对象时的光标。
|
static Cursor |
getViewSheds() |
static Cursor |
getVSplit() |
static Cursor |
getWestEast()
返回三维场景窗口中编辑时东西锚点的光标。
|
static void |
setArrow(Cursor cursor) |
static void |
setBusy(Cursor cursor) |
static void |
setHold(Cursor cursor) |
static void |
setIntervisibility(Cursor cursor) |
static void |
setMeasureAltitude(Cursor cursor) |
static void |
setMeasureArea(Cursor cursor) |
static void |
setMeasureDistance(Cursor cursor) |
static void |
setMove(Cursor cursor) |
static void |
setNortheastSouthwest(Cursor cursor) |
static void |
setNorthSouth(Cursor cursor) |
static void |
setNorthwestSoutheast(Cursor cursor) |
static void |
setPan(Cursor cursor) |
static void |
setRotation(Cursor cursor) |
static void |
setSelect(Cursor cursor) |
static void |
setViewSheds(Cursor cursor) |
static void |
setWestEast(Cursor cursor) |
public static Cursor getBusy()
public static void setBusy(Cursor cursor)
public static Cursor getArrow()
public static void setArrow(Cursor cursor)
public static Cursor getPan()
public static void setPan(Cursor cursor)
public static Cursor getSelect()
public static void setSelect(Cursor cursor)
public static Cursor getRotation()
public static Cursor getHSplit()
public static Cursor getVSplit()
public static Cursor getHand()
public static void setRotation(Cursor cursor)
public static Cursor getMove()
public static void setMove(Cursor cursor)
public static Cursor getNorthSouth()
public static void setNorthSouth(Cursor cursor)
public static Cursor getWestEast()
public static void setWestEast(Cursor cursor)
public static Cursor getNortheastSouthwest()
public static void setNortheastSouthwest(Cursor cursor)
public static Cursor getHold()
Scene
)对象时的光标。Scene
)对象时的光标。public static void setHold(Cursor cursor)
public static Cursor getNorthwestSoutheast()
public static void setNorthwestSoutheast(Cursor cursor)
public static Cursor getMeasureArea()
public static void setMeasureArea(Cursor cursor)
public static Cursor getMeasureDistance()
public static void setMeasureDistance(Cursor cursor)
public static Cursor getIntervisibility()
public static void setIntervisibility(Cursor cursor)
public static Cursor getViewSheds()
public static void setViewSheds(Cursor cursor)
public static Cursor getMeasureAltitude()
public static void setMeasureAltitude(Cursor cursor)
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