public class BaseAnimationWay extends AnimationGO
限定符和类型 | 方法和说明 |
---|---|
boolean |
addPathPt(Point3D vecPath)
添加路径点
|
boolean |
addPathPts(Point3Ds pts3D)
添加路径点
|
Point3Ds |
getAllPathPt()
获取所有路径点
|
int |
getPathPtCount()
获取路径点的总数
|
boolean |
getPathTrackDir()
获取动画对象是否沿路径的切线方向
|
AnimationDefine.PathType |
getPathType()
获取路径类型
|
Color |
getTrackLineColor()
获取跟踪线的颜色
|
double |
getTrackLineWidth()
获取路径跟踪线的宽度
|
boolean |
insertPathPt(int index,
Point3D vecPath)
插入路径点
|
boolean |
isShowPathTrack()
获取是否显示跟踪线
|
void |
removeAllPathPt()
移除所有的路径点
|
boolean |
removePathPtAt(int index)
移除指定索引位置的路径点
|
boolean |
setPathPt(int index,
Point3D vecPath)
设置路径点
|
void |
setPathTrackDir(boolean bPathTrack)
设置动画对象是否沿路径的切线方向
|
void |
setPathType(AnimationDefine.PathType pathType)
设置路径的类型
|
void |
setTrackLineColor(Color nColor)
设置跟踪线的颜色
|
void |
setTrackLineWidth(Double width)
设置路径跟踪线的宽度
|
void |
showPathTrack(boolean bShowPathTrack)
设置是否显示跟踪线
|
dispose, getAnimation2DGeometry, getAnimation3DGeometry, getAnimationType, getCaption, getComplete, getDuration, getGeometryUuID, getName, getPlayType, getStartTime, setCaption, setDuration, setPlayType, setStartTime
public void setPathType(AnimationDefine.PathType pathType)
pathType
- 路径类型public AnimationDefine.PathType getPathType()
public boolean addPathPt(Point3D vecPath)
vecPath
- 路径点public boolean addPathPts(Point3Ds pts3D)
pts3D
- 路径点串public boolean insertPathPt(int index, Point3D vecPath)
index
- 索引vecPath
- 路径点public boolean setPathPt(int index, Point3D vecPath)
index
- 索引vecPath
- 路径点public boolean removePathPtAt(int index)
index
- 索引public int getPathPtCount()
public void removeAllPathPt()
public void showPathTrack(boolean bShowPathTrack)
bShowPathTrack
- 是否显示跟踪线public boolean isShowPathTrack()
public void setPathTrackDir(boolean bPathTrack)
bPathTrack
- 是否沿切线方向public boolean getPathTrackDir()
public void setTrackLineWidth(Double width)
width
- 跟踪线的宽度public double getTrackLineWidth()
public void setTrackLineColor(Color nColor)
nColor
- 跟踪线的颜色public Color getTrackLineColor()
public Point3Ds getAllPathPt()
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