public class AnimationGroup
extends com.supermap.data.InternalHandleDisposable
构造器和说明 |
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AnimationGroup(long handle)
通过动画分组句柄 构造函数
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public void addAnimation(AnimationGO pAnimation)
pAnimation
- 动画对象public String getCaption()
public void setCaption(String caption)
caption
- 动画组的别名public String getDescription()
public void setDescription(String description)
description
- 动画组描述信息public String getGroupName()
public int getAnimationCount()
public int indexOfAnimation(AnimationGO pAnimation)
pAnimation
- 动画@Deprecated public int IndexOfAnimation(AnimationGO pAnimation)
public AnimationGO getAnimationByIndex(int index)
index
- 索引public AnimationGO getAnimationByName(String AnimatinoName)
AnimatinoName
- 动画的名称@Deprecated public AnimationGO GetAnimationByName(String AnimatinoName)
public AnimationGO[] getAllAnimationByUUID(String UuID)
UuID
- geometry对象的UUIDpublic List<AnimationGO> getAllAnimation()
public double getDuration()
public AnimationDefine.AnimationGroupPlayState getAnimationGroupPlayState()
@Deprecated public AnimationDefine.AnimationGroupPlayState GetAnimationGroupPlayState()
public void addAnimationAddedListener(AnimationAddedListener l)
l
- 事件监听接口类public void removeAnimationAddedListener(AnimationAddedListener l)
l
- 事件监听接口类public void dispose()
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