public class SymbolFill3D extends Symbol
构造器和说明 |
---|
SymbolFill3D() |
SymbolFill3D(SymbolFill3D symbolFill3D) |
限定符和类型 | 方法和说明 |
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int |
add(SymbolFill3DBase fillBase) |
void |
dispose() |
boolean |
draw(BufferedImage image,
Geometry geometry) |
boolean |
draw(BufferedImage image,
Point2Ds points,
GeoStyle style) |
boolean |
draw(Graphics graphics,
Geometry geometry) |
boolean |
draw(Graphics graphics,
Point2Ds points,
GeoStyle style) |
int |
getCount() |
ArrayList<SymbolFill3DBase> |
getSymbolFillBases() |
BufferedImage |
getThumbnail() |
SymbolType |
getType() |
boolean |
remove(int index) |
void |
setThumbnail(BufferedImage image) |
createInstance, getID, getLibrary, getName, setID, setName, toString
public SymbolFill3D()
public SymbolFill3D(SymbolFill3D symbolFill3D)
public ArrayList<SymbolFill3DBase> getSymbolFillBases()
public int getCount()
public void dispose()
public boolean draw(BufferedImage image, Geometry geometry)
public boolean draw(BufferedImage image, Point2Ds points, GeoStyle style)
public SymbolType getType()
public int add(SymbolFill3DBase fillBase)
public boolean remove(int index)
public void setThumbnail(BufferedImage image)
public BufferedImage getThumbnail()
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