public class AnimationRotate extends AnimationGO
构造器和说明 |
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AnimationRotate() |
限定符和类型 | 方法和说明 |
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Point3D |
getEndAngle()
获取结束旋转角度
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AnimationDefine.RotateDirection |
GetRotateDirection()
获取旋转方向
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Point3D |
getStartAngle()
获取开始旋转角度
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void |
setEndAngle(Point3D endangle)
设置结束旋转角度
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void |
setRotateDirection(AnimationDefine.RotateDirection rotatedirection)
设置旋转方向
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void |
setStartAngle(Point3D startangle)
设置开始旋转角度
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dispose, fromXml, getAnimationType, getDuration, getGeometry, getLayerName, getName, getStartTime, setDuration, setGeometry, setName, setStartTime, toXml
public void setRotateDirection(AnimationDefine.RotateDirection rotatedirection)
rotatedirection
- 旋转方向public AnimationDefine.RotateDirection GetRotateDirection()
public void setStartAngle(Point3D startangle)
startangle
- 开始旋转角度public Point3D getStartAngle()
public void setEndAngle(Point3D endangle)
endangle
- 结束旋转角度public Point3D getEndAngle()