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staticSupermap3D.S3MPixelFormat.ABGR
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32-bit pixels, A B G R occupies 8, 8, 8, and 8-bit pixels each.
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staticSupermap3D.S3MPixelFormat.ALPHA
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8-bit pixels, representing transparency.
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staticSupermap3D.S3MPixelFormat.ALPHA_4_LUMINANCE_4
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8-bit pixels, 4 bits for transparency, 4 bits for brightness.
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staticSupermap3D.S3MPixelFormat.ARGB
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32-bit pixels, A R G B occupies 8, 8, 8, and 8-bit pixels each.
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staticSupermap3D.S3MPixelFormat.BGR
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24-bit pixels, B G R occupies 8, 8, and 8-bit pixels respectively.
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staticSupermap3D.S3MPixelFormat.BGR565
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16-bit pixels, B G R occupies 5, 6, and 5-bit pixels each.
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staticSupermap3D.S3MPixelFormat.BGRA
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32-bit pixels, B G R A occupies 8, 8, 8, and 8-bit pixels respectively.
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staticSupermap3D.S3MPixelFormat.LUMINANCE_8
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8-bit pixels, representing brightness.
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staticSupermap3D.S3MPixelFormat.LUMINANCE_16
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16-bit pixels represent brightness.
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staticSupermap3D.S3MPixelFormat.LUMINANCE_ALPHA
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16-bit pixels, 8 bits represent brightness and 8 bits represent transparency.
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staticSupermap3D.S3MPixelFormat.RGB
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24-bit pixels, R G B each occupies 8, 8, and 8-bit pixels.
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staticSupermap3D.S3MPixelFormat.RGB_565
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16-bit pixels, R G B occupies 5, 6, and 5-bit pixels each.
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staticSupermap3D.S3MPixelFormat.RGBA
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32-bit pixels, R G B A occupies 8, 8, 8, and 8-bit pixels each.