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        staticSupermap3D.S3MPixelFormat.ABGR
    
     
 
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        32-bit pixels, A B G R occupies 8, 8, 8, and 8-bit pixels each.
    
 
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        staticSupermap3D.S3MPixelFormat.ALPHA
    
     
 
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        8-bit pixels, representing transparency.
    
 
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        staticSupermap3D.S3MPixelFormat.ALPHA_4_LUMINANCE_4
    
     
 
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        8-bit pixels, 4 bits for transparency, 4 bits for brightness.
    
 
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        staticSupermap3D.S3MPixelFormat.ARGB
    
     
 
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        32-bit pixels, A R G B occupies 8, 8, 8, and 8-bit pixels each.
    
 
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        staticSupermap3D.S3MPixelFormat.BGR
    
     
 
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        24-bit pixels, B G R occupies 8, 8, and 8-bit pixels respectively.
    
 
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        staticSupermap3D.S3MPixelFormat.BGR565
    
     
 
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        16-bit pixels, B G R occupies 5, 6, and 5-bit pixels each.
    
 
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        staticSupermap3D.S3MPixelFormat.BGRA
    
     
 
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        32-bit pixels, B G R A occupies 8, 8, 8, and 8-bit pixels respectively.
    
 
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        staticSupermap3D.S3MPixelFormat.LUMINANCE_8
    
     
 
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        8-bit pixels, representing brightness.
    
 
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        staticSupermap3D.S3MPixelFormat.LUMINANCE_16
    
     
 
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        16-bit pixels represent brightness.
    
 
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        staticSupermap3D.S3MPixelFormat.LUMINANCE_ALPHA
    
     
 
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        16-bit pixels, 8 bits represent brightness and 8 bits represent transparency.
    
 
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        staticSupermap3D.S3MPixelFormat.RGB
    
     
 
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        24-bit pixels, R G B each occupies 8, 8, and 8-bit pixels.
    
 
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        staticSupermap3D.S3MPixelFormat.RGB_565
    
     
 
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        16-bit pixels, R G B occupies 5, 6, and 5-bit pixels each.
    
 
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        staticSupermap3D.S3MPixelFormat.RGBA
    
     
 
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        32-bit pixels, R G B A occupies 8, 8, 8, and 8-bit pixels each.