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- 
    
        Add PlottingLayer object
    
 
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        Find the PlottingLayer object by layer name
    
    
    
        | Name | 
        Type | 
        Description | 
    
    
    
        
                name | 
            
String
             | 
            
                Layer name
             | 
        
    
    Returns:
    PlottingLayer object
 
- 
    
 
- 
    
        Find the PlottingLayer object by index
    
    
    
        | Name | 
        Type | 
        Description | 
    
    
    
        
                index | 
            
Number
             | 
            
                index | 
        
    
    Returns:
    PlottingLayer object
 
- 
    
 
- 
    
        Get all the plotting layers of the current scene
    
    Returns:
    
        Return an array of PlottingLayer objects
    
 
- 
    
 
- 
    
        Query the symbol in the current scene by UUID
    
    Returns:
    plotting object
 
- 
    
 
- 
    
        Get the plotting layer by layer name
    
    Returns:
    
        Return the PlottingLayer object
    
 
- 
    
 
- 
    
        get the active plotting layer in the current scene
    
    Returns:
    
        Return the active PlottingLayer object
    
 
- 
    
 
- 
    
        Get the current click selected PlottingLayer
    
    Returns:
    
        Return the PlottingLayer object
    
 
- 
    
 
- 
    
        Release all selection sets
    
 
- 
    
 
- 
    
        Delete the PlottingLayer object based on the layer name
    
    
    
        | Name | 
        Type | 
        Default | 
        Description | 
    
    
    
        
                name | 
            
String
             | 
                
                 | 
            
                layer name | 
        
        
                destroy | 
            
Boolean
             | 
                
                    true
                 | 
                
                    optional
                    Whether to release WebGL resources, releasing by default
                 | 
        
    
 
- 
    
 
- 
    
        Delete all PlottingLayer objects
    
    
    
        | Name | 
        Type | 
        Default | 
        Description | 
    
    
    
        
                destroy | 
            
Boolean
             | 
                
                    true
                 | 
                
                    optional
                    Whether to release resources, defaulting to true
                 | 
        
    
 
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        setPlottingLayerIsActived(name, drawCtrl, editCtrl) → Boolean
    
     
 
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        Set the plotting layer in the current scene to the active state
    
    Returns:
    
        Whether the setting was successful
    
 
- 
    
    
        
        setSelectedLayer(plotting layer)
    
     
 
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        set selected PlottingLayer